Analysis: Reimu Hakurei

    Maribel Hearn
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    Analysis: Reimu Hakurei Empty Analysis: Reimu Hakurei

    Post  Maribel Hearn on Fri Oct 26, 2012 8:26 am

    Reimu Hakurei

    Type: Analysis: Reimu Hakurei 1594612372 Analysis: Reimu Hakurei 4013005509
    HP: 110
    Atk: 80
    Def: 125
    SAtk: 80
    SDef: 150
    Spd: 60
    Ability: Regenerator / Serene Grace / Friend Guard
    Tier: Fundex OU

    Reimu is one of the greatest special walls in the Fundex, possessing the highest Special Defense of Fundex OU, together with great HP, great Defense and Regenerator. However, she has to resort to Wish to recover, and her offenses aren't really usable either unless you get Calm Mind boosts. She does get Serene Grace to use Special attacks for side effects, and Fantasy Seal can break a sub and hit again if it's powerful enough.

    "The Shrine Maiden of Paradise"
    Reimu Hakurei (F) @ Leftovers
    Ability: Regenerator
    EVs: 252 HP / 164 Def / 92 SDef
    Bold Nature (+Def, -Atk)
    - Toxic
    - Wish
    - Protect
    - Fantasy Seal / Evil-Sealing Circle / Ice Beam

    Reimu's standard walling set, which contains both the Toxic + Protect and Wish + Protect move combinations. Wish takes two turns to heal, but Protect makes that less hampering. Reimu can run either STAB attack on the last slot, but you can also run Ice Beam so immunities won't be bothering Reimu.

    "Lazy Miko"
    Reimu Hakurei (F) @ Leftovers
    Ability: Serene Grace / Regenerator
    EVs: 252 HP / 252 Def / 4 Spd
    Bold Nature (+Def, -Atk)
    - Calm Mind
    - Wish
    - Fantasy Seal / Psyshock
    - Thunderbolt / Ice Beam / Focus Blast / Hidden Power [Fighting]

    With Calm Mind, Reimu's Special walling becomes even more devastating than it already was, and at the same time she can actually deal good damage. Wish is straightforward. Fantasy Seal or Psyshock are for STAB; the first option offers you sub-breaking, while the second aims for enemy Defense instead of Special Defense. Thunderbolt and Ice Beam offer great coverage, but leave Reimu walled by Steel types, so you could want to use Focus Blast or Hidden Power over either Thunderbolt or Ice Beam.

    "All donate to Raymoo!"
    Reimu Hakurei (F) @ Leftovers
    Ability: Serene Grace
    EVs: 52 HP / 200 Def / 252 SAtk / 4 Spd
    Modest Nature (+SAtk, -Atk)
    - Evil-Sealing Circle
    - Fantasy Seal / Psychic / Psyshock
    - Ice Beam / Focus Blast / Hidden Power [Fighting]
    - Thunderbolt / Focus Blast / Hidden Power [Fighting]

    This Reimu set tries to be more offensive instead, with Serene Grace to make all secondary effects happen more likely. Psychic can also be used here because of its side effect that lowers Special Defense. The rest of the coverage has been explained previously.

    Other Options
    Thunder Wave, Reflect and Light Screen, Shadow Ball, Grass Knot

    Thunder Wave is an option for a double status set.

    Reflect and Light Screen can be set up by Reimu, but mind she's slow.

    Shadow Ball is an attacking option that hits other Psychic types and Ghost types hard.

    Grass Knot can be used on the heavy Doomsday and Giant Enemy Crab for massive damage.

    Checks and Counters
    Reimu is immune to Ghost because of her part Normal typing, but Bug and Dark are still super effective on her. Leon can 2HKO Reimu with Bug Buzz, for example. Taunt also heavily cripples Reimu, because she mostly relies on her non-attacking options. The Taunter will have to watch out for a Serene Grace offense set though. And since Reimu's offensive stats aren't really high, she finds herself walled by others with good Special Defense that aren't weak to her moves.

    The Berserker modo. Better not mess with me or it's over!

    Analysis: Reimu Hakurei Maribel-B

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