Analysis: Yukari Yakumo

    Maribel Hearn
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    Analysis: Yukari Yakumo Empty Analysis: Yukari Yakumo

    Post  Maribel Hearn on Sat Feb 09, 2013 1:57 am

    Yukari Yakumo
    Analysis: Yukari Yakumo 3568550802

    Type: Analysis: Yukari Yakumo 4013005509
    HP: 112
    Atk: 79
    Def: 88
    SAtk: 220
    SDef: 160
    Spd: 61
    Ability: Filter / Wonder Skin / Regenerator
    Tier: Fundex Uber

    Yukari has both a very high Special Attack stat and a great Special movepool to use it with. She gets a boatload of Other moves as well. And on top of that, she has a great ability known as Regenerator. She might not have that much Speed, but she can overcome that with either a Choice Scarf or Agility. Also, most defensive Fundex Ubers have terrible Speed even compared to Yukari, for example Weegee with his base Speed of 2.

    "Trip to the Old Station"
    Yukari Yakumo (F) @ Life Orb
    Ability: Regenerator
    EVs: 52 Def / 252 SAtk / 204 Spd
    Modest Nature (+SAtk, -Atk)
    - Agility
    - Psychic / Train Wreck
    - Focus Blast / Hidden Power [Fighting]
    - Dark Pulse / Shadow Ball

    After having used Agility, with the given Speed EVs, Yukari reaches enough Speed to outspeed a max Speed Sariel. Psychic is your STAB attack, and Focus Blast / Hidden Power and Dark Pulse / Shadow Ball provide coverage against those who resist it or are called Giygas. Train Wreck can be used over Psychic because it has more than double the power, but it forces Yukari to laze around for one turn.

    "Creation and Destruction"
    Yukari Yakumo (F) @ Leftovers
    Ability: Regenerator
    EVs: 252 HP / 252 Def / 4 SAtk
    Bold Nature (+Def, -Atk)
    - Calm Mind
    - Psychic / Stored Power
    - Focus Blast / Hidden Power [Fighting]
    - Dark Pulse / Shadow Ball

    Instead of speeding her up, this set makes Yukari a stone wall so she can attack without getting knocked out first. The EV spread grants her the highest possible Physical defense, while she boosts her Special Defense with Calm Mind, together with Special Attack to dent the enemy team. Regenerator might sound silly as an ability while you won't be switching out anyway, but it's useful in case of a failure or Taunt while you're boosting. Stored Power is a good option over Psychic, because two Calm Mind boosts will already have made it more powerful than Psychic.

    "Youkai of Eyed Gaps"
    Yukari Yakumo (F) @ Leftovers
    Ability: Regenerator
    EVs: 252 HP / 4 Def / 252 SDef
    Calm Nature (+Def, -Atk)
    - Psychic
    - Will-O-Wisp
    - Taunt
    - Recover

    This set focuses on Yukari's great Special defensive stats, which are 112 and 160 base. Train Wreck should not be used here, as the recharge will hinder the walling. Will-o-Wisp takes care of Psychical sweepers who would otherwise hit this set's major weak point. Taunt stops any of Swad's setup attempts and other walls too. Recover is a great move for the last slot to make Yukari last out longer, together with Regenerator. EVs are given for maximum Special walling.

    "Quadruple Barrier"
    Yukari Yakumo (F) @ Light Clay
    Ability: Regenerator
    EVs: 252 HP / 252 Def / 4 SDef
    Bold Nature (+Def, -Atk)
    - Reflect
    - Light Screen
    - Taunt
    - Psychic

    Reflect and Light Screen don't just improve Yukari's defenses, but support your entire team for eight turns too. The EVs makes sure Yukari can take Physical attacks as well, as there is no room for Will-o-Wisp on this set.

    Other Options
    Dragon Pulse, Draco Meteor, Fire Blast, Flamethrower, Ice Beam, Overheat, Scald, Signal Beam, Vacuum Wave, Volt Switch, Nasty Plot, Thunder Wave, Trick

    All moves besides the latter three are moves of the many Special attacks Yukari has that are useful, for each their own use. Scald, for example, has the useful side effect of burning and is super effective on Malleo, Dragon Pulse is super effective on Pearl and Vacuum Wave has priority.

    Nasty Plot greatly boosts Yukari's already awesome Special Attack, but she often isn't fast enough to make good use of it.

    Thunder Wave is another move that can help Yukari outspeeding the enemy team.

    Trick can screw up walls when used together with Choice items, without having to Taunt.

    Checks and Counters
    Essej will be faster than Yukari whatsoever (unless she managed to get multiple Agility boosts) and has a super effective STAB Crunch. DanZalgo knows Nasty Plot and will damage Yukari a lot using Corrupt, even if she has Calm Mind. Maribel-B walls Yukari very well and hits back with her signature Berserk. Giygas walls any of her sets that lack Dark Pulse or Shadow Ball.

    The Berserker modo. Better not mess with me or it's over!

    Analysis: Yukari Yakumo Maribel-B

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